"Grow in the dark" is a self-playing piece of theatre, where the musical score is conducted by a mouse and the audience becomes the performers of their own play. As the text and music is randomly composed, each peformance becomes a unique and individual experience, never to be repeated. The creative team wishes to explore the theatrical context, using the classical rules of expectation and dramatic convention. By introducing stochasticity as a key element, a playful and gamelike structure is built, eventually ending in a play. A perfomance piece on autonomy, manipulation, individuality and collectiveness, asking the central question: Who controls what I am expected to to experience? (Concept and Text: Peder Bjurman. Concept and Music: Leif Jordansson. Sound design and Interactive system: Johan Adling. Light design: Tobias Hallgren. Supported by: Statens Kulturråd, Stockholms Kulturförvaltning, Kulturbryggan.)Lägg till en tagg
Stockholm, Slupskjulsvägen 30
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